[rz] Parallax Objects *** UPD 2014-Nov-13 ***

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[RZ]
 
 
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[rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by [RZ] » Sun Jun 22, 2014 10:00 pm

[rz] Parallax Objects v1.0.0.4

The most lightweight and simple solution to have amazing parallax background objects.
Supports both horizontal and vertical algorithms!
Maximum cross-browser and backward compatibility.
No jQuery required.

HTML 4.01 Transitional
W3C compliant

DEMO

Enjoy!


* NEW in version 1.0.0.4:

- Added support for RWD.
- Improved horizontal and vertical parallax algorithm.
- Added "move back" feature for an object; this allows to put it back and, if applies, outside the container for an easier parallax background configuration.

* NEW in version 1.0.0.3:

- Non-full-width objects/layers can be "parallaxed" even on centered pages preserving their relative position.

* NEW in version 1.0.0.2:

-"Sleep" points:
This is the complement of the previously implemented "wake-up" points.
Means within how many pixels must be scrolled the browser so as the parallax effect can take place:
if the pixels amount is not reached yet, the object remains fixed;
if the pixels amount is beyond the limit, the object remains fixed again.

-Bounds source:
Is the source of the active area in which the parallax effect takes effect.
The source can be the setup in the objects list (wake-up and sleep points) or the size of the extension, which acts as a "mapper"; this method is the same as in the [rz] PFO extension.

* NEW in version 1.0.0.1:

-"Wake-up" points:
How many scrolled down (horizontal and/or vertical) pixels are required to activate the parallax effect to an object.
Objects are initially fixed, once the "scroll level" is reached, objects start to move according to the selected ratio.
Zero means that the effect is immediately applied.
Last edited by [RZ] on Thu Nov 13, 2014 2:09 pm, edited 4 times in total.

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Re: [rz] Parallax Objects

Post by madebyibloo » Mon Jun 23, 2014 9:55 am

Nice work RZ! :)



Cheers,
Scott
Cheers,
Scott


creating the new, together.

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Re: [rz] Parallax Objects

Post by [RZ] » Mon Jun 23, 2014 10:58 am

thank you sub for your feedback!

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Re: [rz] Parallax Objects

Post by Mr E Bear » Tue Jun 24, 2014 12:39 am

You can find it here: http://www.magnawebstudio.com/shop/single.html

Please note the difference between the parallax extension and the parallax objects extension!

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Re: [rz] Parallax Objects

Post by [RZ] » Tue Jun 24, 2014 4:11 am

thank you mr e bear for you help

@cre8ived
follow the mr e bear guidance, i've nothing to add :)

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Re: [rz] Parallax Objects *** UPD Jul-07-2014 ***

Post by [RZ] » Mon Jul 07, 2014 6:44 am

* NEW in version 1.0.0.1:

-"Wake-up" points:
How many scrolled down (horizontal and/or vertical) pixels are required to activate the parallax effect to an object.
Objects are initially fixed, once the "scroll level" is reached, objects start to move according to the selected ratio.
Zero means that the effect is immediately applied.

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Re: [rz] Parallax Objects *** UPD Jul-28-2014 ***

Post by [RZ] » Mon Jul 28, 2014 8:09 am

* NEW in version 1.0.0.3:

- Non-full-width objects/layers can be "parallaxed" even on centered pages preserving their relative position.

* NEW in version 1.0.0.2:

-"Sleep" points:
This is the complement of the previously implemented "wake-up" points.
Means within how many pixels must be scrolled the browser so as the parallax effect can take place:
if the pixels amount is not reached yet, the object remains fixed;
if the pixels amount is beyond the limit, the object remains fixed again.

-Bounds source:
Is the source of the active area in which the parallax effect takes effect.
The source can be the setup in the objects list (wake-up and sleep points) or the size of the extension, which acts as a "mapper"; this method is the same as in the [rz] PFO extension.

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by [RZ] » Thu Nov 13, 2014 2:09 pm

UPGRADE AVAILABLE:

* NEW in version 1.0.0.4:

- Added support for RWD.
- Improved horizontal and vertical parallax algorithm.
- Added "move back" feature for an object; this allows to put it back and, if applies, outside the container for an easier parallax background configuration.

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by naftalina » Thu Nov 13, 2014 6:11 pm

I would like to buy extension, but I don't like I have to wait taht first scrolling finishes that I can click on the anotjer menu link.
It is pretty annoying, because I feel as links are not working properly. :/

Can You do that menu links working all the time, like UPS extension works?

I am interested for "Parallax object" and "Parallax" extensions because I'll like to do something like this: http://www.culturalsolutions.co.uk/

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by [RZ] » Thu Nov 13, 2014 7:53 pm

the extension that you are referring to is not part of the [rz] Parallax Objects extension
you can use the navigation you want
however, it is planned very soon an update for the [rz] Elegant Scroll extension

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by naftalina » Fri Nov 14, 2014 7:42 am

[RZ] wrote:the extension that you are referring to is not part of the [rz] Parallax Objects extension
you can use the navigation you want
however, it is planned very soon an update for the [rz] Elegant Scroll extension
So, I can use Parallax Object in combination with UPS instead of ES and then menu links will work without waiting?

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by [RZ] » Fri Nov 14, 2014 7:50 am

the new [rz] Elegant Scroll is ready and will be released within three hours from the time of this post
it will have 3 cycle modes:
full and chained (no wait to complete the cycle but each cycle is fully done)
full and not chained (must wait the cycle to be completed)
cancelable (the current cycle is stopped, and continue with the next cycle faster)

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by naftalina » Fri Nov 14, 2014 8:13 am

[RZ] wrote:the new [rz] Elegant Scroll is ready and will be released within three hours from the time of this post
it will have 3 cycle modes:
full and chained (no wait to complete the cycle but each cycle is fully done)
full and not chained (must wait the cycle to be completed)
cancelable (the current cycle is stopped, and continue with the next cycle faster)
So, To get what I want I must use ES with "cancelable" option together with PO?

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by [RZ] » Fri Nov 14, 2014 8:22 am

it's up to you...
both cancelable and full-and-chained modes are valid to accomplish what you want
cancelable is even faster

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Re: [rz] Parallax Objects *** UPD 2014-Nov-13 ***

Post by naftalina » Fri Nov 14, 2014 8:45 am

Actually I am happy with UPS and I will buy Parallax Object and Parallax.
Please tell me can I use UPS (instead of ES) in combinations with PO?

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