Trying something..
If I make a normal layer and set the mode to floating layer, I can add objects to it anywhere... so far ok.
If I go to any of the breakpoints, the layer is there and it's been sized down to fit the breakpoint but the objects added are not included.
So I needed to go find the different objects and bring them back down into the layer.
Question:
Is this how normal layers set to floating and added objects work when the layer is sized for each breakpoint?
If so, is there an option to keep the objects in the layer (locked) and then physically go into each breakpoint to adjust the location to fit the breakpoint size.
Cheers,
Lasa
Normal layer set to floating layer with objects
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MUST READ:
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Please read this first before posting any questions! Also check out the example project to get an idea how the RWD concept works.
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Re: Normal layer set to floating layer with objects
Go to your object Manager and find the item and right click and choose the optionLasa wrote: Tue Mar 01, 2022 5:16 pm Trying something..
If I make a normal layer and set the mode to floating layer, I can add objects to it anywhere... so far ok.
If I go to any of the breakpoints, the layer is there and it's been sized down to fit the breakpoint but the objects added are not included.
So I needed to go find the different objects and bring them back down into the layer.
Question:
Is this how normal layers set to floating and added objects work when the layer is sized for each breakpoint?
If so, is there an option to keep the objects in the layer (locked) and then physically go into each breakpoint to adjust the location to fit the breakpoint size.
Cheers,
Lasa
Reset Position.
Repeat for all the objects within the layer.
Running WYSIWYG Web Builder since 2007...
Re: Normal layer set to floating layer with objects



Thanks
Lasa
This is so awesome I'm beside myself

Re: Normal layer set to floating layer with objects
Zinc showed me how to get the objects back into the floating layer in the different breakpoints (a true eyeopener for me) but it would be really nice if we could place a check or something on the layer properties that would keep all objects in the floating layer even when the layer gets resized for the different breakpoint.
The warning already shows if something needs checking in each breakpoint... so this would simply be another trigger.
Food for thought,
Lasa
The warning already shows if something needs checking in each breakpoint... so this would simply be another trigger.
Food for thought,
Lasa